One more experiment using Arduino, this time I'm controlling a servo using a simple button
Code here:
Board structure:
One more experiment using Arduino, this time I'm controlling a servo using a simple button
Code here:
Board structure:
Every delivery is the same, dunno why people tend to find bugs on the last minute lol
Today we found a weird one, in one of the projects I have been working for the last 3 months, we had to target for Player 10.2 and guess what? Facebook blocks Flash Player 10.2 due to few securities problems that could make your machine vulnerable bla bla bla.
So if you try to embed any content on Facebook timeline, here's the excerpt of Facebook's PHP (taken from here)
try {
window["swf_id_4ee54874c52312092901935"] = new SWFObject("http:\/\/static.ak.fbcdn.net\/rsrc.php\/v1\/yX\/r\/rRonvvrNV1M.swf", "swf_id_4ee54874c52312092901935", "716", "360", ["10.3.181.34","11.0.0"],
More info about the bug can be found on Adobe Security bulletin and a report on F-Secure
I couldn't find when that actually started, but worthy having this record.
Anyway, it's about time commercial projects target at least 11
Long time no talk!
Finally managed to start playing with Arduino, here's one of the first experiments using some LEDs in sequence.
Code
Structure
Continuing on the WebGL experiments, got this 110k+ particles running
Thanks to @aerotwist for his Particles tutorial and the nice examples from Three.jsIt's been a long time since I've been struggling on what to study next.
WebGL seems to be a good option so I've done this small Hello World, using Three.js with WebGLRenderer to start
http://silviopaganini.github.com/JavascriptExperiments/webgl/001/
Finally got some time to post here about our "secret Kinect project"
We've broadcast British Sea Power playing live on Myspace using only 3 Kinects cameras. This was part of the BlackBox Project which is a music series broadcast live from the Roundhouse exclusively to audiences online.
It was run in partnership with Conor Roche, Roundhouse Head of New Media and the Video Directors Jamie Roberts and Will Hanke, and of course all Kinect code by me and Danilo Figueiredo.
The application was coded using openFrameworks with the libraries ofxKinect, openCV, and the OpenKinect drivers, for more information you can have a look at the Wired article about it.
Here's the footage from the live act
A big Thank You to Danilo Figueiredo who jumped in the project with no restriction whatsoever and helped a lot!
You can download all source code on Github, feel free to fork and create you own projects, just let me know about them, so I can publish here on my blog.
Any feedback is much appreciated
Thanks!
Continuing on Kinect and some C++ stuff, this weekend I've had a play around with Cinder and got this result which is based on Andrew Berg's tutorial about tracking movement on Cinder using Kinect + the particles tutorial on the Cinder Tour
Sources and Binaries soon!
Georg Kaindl has released a new version of the UDP Flash Bridge. It's now an Mac application that can be setup via XML =)
Windows' users will have to keep opening the bridge via CMD.
Download the the new UDP Flash Bridge here.
Kinect integration with Flash though UDP Flash Bridge + Tuio Multitouch Gestures
UPDATE
Uploaded the source files on github
https://github.com/silviopaganini/openKinect-as3-experiments
Fork me and let me know any experiment based on this concept!
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